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Thứ Ba, 12 tháng 9, 2017

3D Artist Tutorials: Texture Hand Painting a Weapon HCL01 - P02

• Link Channel : 3D Artist HCL
https://goo.gl/EWmsK8

 • 3D Artist Tutorials: Texture Hand
Painting a Weapon Part 02 (finish) for Games ( Photoshop and 3D Maya 2017 )

#3dartisthcl #3dmayatutorials #3dartist #3dgameartist #3dartisttutorials

• 3D Artist Tutorials: Share knowledge in Design 3D Game
Artist with software Autodesk 3D Maya, Photoshop ... Detailed 3D Art
Environment Tutorial, Low Polygon Modeling, technically Japanese standard for
beginners want to experience 3D Game Artist with 3D Painting Digital Art.

• If this video is useful, please
Like - Comment - Subscribe (Free) - to receive the latest Videos - or Share to
help others need documents can also refer to.

Authors: 3D Artist HCL




Chủ Nhật, 3 tháng 9, 2017

3D Artist Tutorials: Texture Hand Painting a Weapon HCL01 - P01

Channel: 3D Artist HCL • 3D Artist Tutorials: Texture Hand Painting a Weapon Part 01 for Games ( Photoshop and 3D Maya 2017 )
• 3D Artist: Share knowledge in 3D Game Artist design with Autodesk 3D Maya for Games. Detailed 3D Game Design Environment Tutorial, Low Polygon Modeling, technically Japanese standard for Beginners want to experience 3D Game Artist with 3D Maya, Photoshop ...

• If this video is useful, please Like - Comment - Subscribe (Free) - to receive the latest Videos - or Share to help others need documents can also refer to.
Authors: 3D Artist HCL




Thứ Hai, 7 tháng 8, 2017

Thứ Bảy, 22 tháng 7, 2017

3D Maya Tutorials: #Scrip Setting for 3D Maya 2016 - 2017


3D Maya Tutorials: Scrip Setting for 3D Maya 2016 - 2017



#3dartisthcl #3dmayatutorials #gameartist #3dmaya #3dgame

OnOffXray
Alt + X

if (`getPanel -to (eval("getPanel -withFocus"))`)
{
$currentPanel = `getPanel -withFocus`;
if (`modelEditor -q -xray $currentPanel`)
{
modelEditor -edit -xray 0 $currentPanel;
}
else
{
modelEditor -edit -xray 1 $currentPanel;
}
};

OnOffWireframeShading
Alt + W
  
if (`getPanel -to (eval("getPanel -withFocus"))`)
{
$currentPanel = `getPanel -withFocus`;
if (`modelEditor -q -wos $currentPanel`)
{
modelEditor -edit -wos 0 $currentPanel;
}
else
{
modelEditor -edit -wos 1 $currentPanel;
}
};

OnOffGrid
Ctrl + Alt + X

global proc toggleGridVisible()
{
$panel = `getPanel -wf`;
if(`modelEditor -q -grid $panel`)$num = 0;
else $num = 1;

modelEditor -e -grid $num $panel;
}
toggleGridVisible;

Texture_Hard 
F2

modelEditor -e -td "modulate" -ts 1 -ta 0 modelPanel4;

Texture_Soft
F3

modelEditor -e -td "modulate" -ts 2 -ta 0 modelPanel4;

SelectEdgeOn
9


modelEditor -e -sel 1 modelPanel4;

SelectEdgeOff
Ctrl + 9

modelEditor -e -sel 0 modelPanel4;

FaceNomalDisplay
Ctrl + Alt + A

ToggleFaceNormalDisplay;

Outliner
o
OutlinerWindow;

UV
u

TextureViewWindow;

MultiCut
Ctrl + Alt + S
dR_multiCutTool;

MergeCenter
Ctrl + Shift + C

MergeToCenter;

SelectVertex
1


SelectVertexMask;


SelectEdge
2

SelectEdgeMask;


CenterPivot_
/

CenterPivot;

History
y

DeleteHistory;

Save
s

SaveScene;





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